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Balance Update 08/15/19

15.08.2019 11:30
Balance Update 08/15/19
Here are the changes of today:


Bugs

Lich
  • Fixed a visual bug with toxic cloud that caused it to linger on a position after killing an enemy.
Fire Elemental
  • Fixed a bug that caused the elemental to not self destruct if he never dealt damage.
Shade
  • Trick of the Eye. The evasion buff no longer instantly ends after using this ability.


Balance

Global Changes
  • Minor economic corrections for Good Always Wins
Keymaster
  • Good Always Wins: Baseline Vigor increased from 375 -> 395
  • Good Always Wins: Baseline Sanity increased from 405 -> 425
  • Good Always Wins: Baseline Attack increased from 20-23 -> 24-27
Inventor
  • Good Always Wins: Baseline Vigor increased from 690 -> 740
  • Good Always Wins: Baseline Sanity increased from 540 -> 680
  • Good Always Wins: Baseline Accuracy reduced from 85 -> 80
Pyromancer
  • Good Always Wins: Baseline Vigor increased from 840 -> 880
  • Good Always Wins: Baseline Sanity increased from 780 -> 820
Fire Elemental
  • Good Always Wins: Baseline Vigor increased from 120 -> 130
  • Good Always Wins: Baseline Attack increased from 18-20 -> 21-23
  • Good Always Wins: Baseline Luck increased from 5 -> 25