Main / Latest news & Updates / December update is now live!

December update is now live!

05.12.2019 18:05
December update is now live!
The new version is now live!
Let's update the game and check it!
You can discuss on our Discord: https://discord.gg/QbPjgCk

So, the list of changes:

New Features

  • Added a new minion, Black Widow
  • Received artifacts’ stats now grow with floor level
  • Updated old artifacts and added a few new ones
  • Added description of the effects on the character's Upgrades tab
  • Added Turkish, Polish and Japanese interfaces
  • Added new conditions to obtain the Wrath of Iratus: for example, when the enemy inspires and sets a trap on the minions
  • Added a tooltip to the Halloween trophy





Bugfixes
 

  • Fixed incorrect behavior of the Keymaster on Tutorial and Cakewalk difficulty levels
  • [Mummy] Now the Hex Beam casting moves the camera to a usual distance
  • [Bride of Iratus] Now You Won't Get Him! can hit critically
  • [Musketeer] Now the Musketeer’s mark is removing by moving
  • [Musketeer] Now the Musketeer's grenade removes Wards
  • [Rain of Gore] Now remains when positive effects are removed
  • Smoking Gun's description is now correct
  • Sickle's description is now correct
  • Excavation subtitles now works



Minion Rework

• Dark Knight
- Added feature: The Dark Knight can't be critically hit.
Dark Tithe and all its upgrades were reworked:
Then:
Removes all debuffs from the Dark Knight.
Iratus gains Mana or Wrath (depending on upgrade).
Now:
Removes all debuffs from the Dark Knight.
Iratus gains Mana and Wrath


• Mummy
Hex Beam and all its upgrades were reworked:
Then:
Deals 50% / 75% Stress damage to target.
Now:
Deals 40% / 60% Stress damage to all enemies.

• Fallen Dhampir
Trap and all its upgrades were reworked:
Then:
The enemy inside the trap can't move [and loses all Initiative in one version of the skill].
Now:
The enemy inside the trap can't move [and loses all Initiative in one version of the skill].
Enemies that enter the trap receive 75% physical damage.

• Lost soul
Searing Vision was reworked:
Then:
Deals 125% magic damage to target and increases the damage it deals.
Moves the Lost Soul and the enemy 3 positions back.
Now:
Deals 75% magic damage to the target and an enemy standing behind it. The targets deal more damage until the end of battle.
Moves the Lost Soul and enemies 1 position back.

• Wraith
Necrotic Wind and all its upgrades were reworked:
Then:
The target loses 15 Evasion for 1 turn.
Now:
The target loses all Initiative for 1 turn.

• Zombie
-Igniting Mixture and all its upgrades were reworked.
All improvements deals 30% magic or stress damage to the target and an enemy standing behind it.
-Igniting Mixture:
Sets targets on fire for 3 turns, dealing 90% magic damage per turn.
-Smoke Bomb:
Curses targets for 3 turns, dealing 60% stress damage each turn and lose 5 Luck, Accuracy and Evasion.
-Fiery Explosive:
Sets targets on fire for 3 turns, dealing 90% magic damage per turn.


• Ghoul
-Just a Bite and all its upgrades were reworked:
Then:
Attacks target ally, dealing 100% physical damage.
Now:
Attacks target ally, dealing 28-32 physical damage.

-Repelling Mark and all its upgrades were reworked:
Then:
Enemies less / more often attacks the selected minion.
Now:
Selected minion gains bonus Attack, Dread, Luck and Evasion for the several turns.


• Blood Phantasm
Mark of Retribution and all its upgrades were reworked:
Then:
Any enemy that damages the marked minion takes 15-25 / 20-30 magic damage.
Now:
Any enemy that damages the marked minion takes 100% / 140% magic damage.

• Lich
Reanimate and all its upgrades were reworked:
Then:
Summons a Skeleton.
In one improvement the summoned minion gains 12 Attacks and Dread until the battle ends, in another - the cost is reduced.
Now:
Summons a Skeleton. The summoned minion gains 8 Attack, 8 Dread, 6 Armor and 6 Resistance until the battle ends.
In one improvement the summoned minion gains 12 Attacks and Dread and 8 Armor and 8 Resistance until the battle ends, in another - the cost is reduced.


Balance Changes

Skeleton

  • Baseline Attack increased from 19-21 to 20-22
  • Baseline Dread increased from 19-21 to 20-22
  • Unnerving Fortitude: Counter strike damage increased from 75% to 100%
  • Dismissive Banger: Upgrade bonus +2 Armor and +2 Resistance is changed to +1 Block and +1 Ward


Mummy

  • Impending DreadPowerful HorrorImpending Misery: Damage increased from 60% to 75%
  • Unavoidable CursePowerful HorrorHex Spear: Upgrade bonus +2 Dread increased to +3 Dread


Fallen Dhampir

  • Baseline Attack increased from 15-17 to 16-18
  • Baseline Dread increased from 13-15 to 14-16
  • Baseline Accuracy reduced from 92% to 91%
  • Masterful ThrustExquisite ThrustUnerring Lunge: Now it can be used from the 2nd position
  • Aim for the Vein: Restored Vigor increased from 40% to 50% of the damage dealt
  • Aim for the Heart: Restored Vigor increased from 50% to 60% of the damage dealt
  • Aim for The Soul: Restored Mana increased from 25% to 33% of the damage dealt


Vampire

  • Feature: Bonus attack increased from 4 to 6
  • Blood StrikeReturning StrikeBlood Salvo: Now can target enemy in the 1 position
  • Blood Strike: Damage reduced from 80% to 70%
  • Returning Strike: Damage reduced from 100% to 90%
  • Blood Salvo: Damage reduced from 50% to 40%
  • Bloody OfferingMesmerizeHypnosis: Vigor cost is reduced from 20 to 10
  • Bloody Offering: Restored Wrath reduced from 40 to 30
  • Mesmerize: RestoredWrath and Mana changed from 20/10 to 15/15
  • Hypnosis: Restored Anger reduced from 50 to 40
  • HysteriaBerserk: Vigor cost is reduced from 30 to 20
  • Berserk: No longer ignores Ward
  • Rage: Vigor cost is reduced from 20 to 10
  • Blood ThirstHunger for Hearts: Restored Vigor increased from 50% to 60%
  • Irresistible Thirst for Blood: Restored Vigor increased from 65% to 75%


Shade

  • Pain Mirror: Damage increased from 100% to 111%
  • Dark Portal: Restored Mana increased from 15 to 18
  • Dark Gate: Restored Mana increased from 20 to 24
  • Dark Channeling: Restored Vigor and Mana increased from 10 to 12
  • Gloom ClawsGloomtalons: Damage increased from 60/30% to 80/40%
  • Voidclaws: Damage increased from 80/40% to 100/50%


Lich

  • Baseline Attack increased from 19-22 to 23-24
  • Baseline Dread increased from 18-21 to 22-23
  • Command UndeadDominate UndeadIneffable Command: Doesn’t stack. Duration time increased from 1 to 2 turns.


Banshee

  • ScreamDesolate ScreamParalyzing Scream: Damage increased from 75% to 85%
  • Paralyzing Scream: Target Evasion reduction increased from 8 to 18
  • Noo!Nooo!!!NOOO!!!: Damage increased from 60% to 70%
  • Wail: Bonus Dread for one action increased from 8 to 12
  • Chilling Wail: Bonus Dread for one action increased from 10 to 16
  • Deafening Wail: Bonus Attack and Dread for one action increased from 5 to 8
  • Soprano,CrescendoAccelerando: Damage increased from 30% to 40%
  • Soprano: Attack reduction for one action increased from 4 to 6
  • Crescendo: Attack reduction for one action increased from 6 to 8
  • Accelerando: Attack reduction for one action increased from 4 to 6, Evasion reduction for one action increased from 4 to 12


Unfrozen

  • Baseline Attack increased from 22-25 to 23-26
  • Baseline Dread increased from 19-21 to 20-24
  • Baseline Luck increased from 12 to 16
  • Feature: Bonus damage for Initiative difference increased from 3% to 5%
  • Ice SpearIce Lance: Now can target an enemy at 1 position
  • Ice SpearPenetrating Spear: Now can be used from 3th position
  • Call of WinterWinter's GraspPurging Blizzard: Now can be used from 2nd position. Damage increased from 45% to 60%. Damage increase effect no longer stacks
  • Call of WinterPurging Blizzard: Damage increase effect increased from 20% to 30%
  • Winter's Grasp: Damage increase effect increased from 30% to 40%
  • Glacial Protection: Upgrade bonus +2 Resistance changed to +3 Evasion
  • Punching Spear: Upgrade bonus +2 Armor changed to +8 Accuracy


Lost soul

  • Baseline Attack increased from 18-22 to 22-26
  • Baseline Dread increased from 17-21 to 21-25
  • Inspire HeroicsDoomed to HeroismHero-Mania: Now moves the Lost soul 1 position forward
  • Morbid Beauty: Damage reduced from 175% to 160%. Enemy Damage Bonus reduced from 30% to 15%
  • Misleading BeautyMorbid Beauty: Now can be used from 2nd position
  • Stream of DelusionPanic Wave: Damage increased from 40% to 60%. Enemy Initiative Bonus increased from 1 to 2
  • Panic Wave: Enemy chance to escape increased from 5% to 10%
  • Psychotic Stream: Damage increased from 60% to 75%
  • Lucrative Boon: Damage reducing reduced from 20% to 10%


Bride of Iratus

  • Get Away From Him!: Enemy chance to escape increased from 10% to 15%
  • Think of HimWorship Him: Attack and Dread Bonus increased from 4 to 6
  • Worship Him: Restored Mana increased from 8 to 12
  • Adore Him: Attack and Dread Bonus increased from 6 to 8
  • Careful Watch: Evasion Bonus increased from 15 to 33


Wraith

  • Death Grasp: Upgrade bonus +3 Luck changed to +3 Dread
  • Terrorwave: Upgrade bonus +8 Luck changed to +6 Dread
  • Evolution: Dread Bonus increased from 6 to 8
  • Terrifying Evolution: Dread Bonus increased from 8 to 10


Zombie

  • Baseline Attack increased from 14-16 to 15-17
  • Baseline Dread increased from 13-16 to 14-17
  • Baseline Luck increased from 8 to 12
  • Baseline Resistance increased from 6 to 8
  • BuckshotWhistling Buckshot: Damage increased from 40% to 50%
  • Plentiful Buckshot: Damage increased from 50% to 55%
  • BombardmentShock Charges: Damage increased from 50% to 55%
  • Abyssal Bombardment: Damage increased from 60% to 70%


Bone Golem

  • Baseline Vigor reduced from 165 to 155
  • Bone Ward: Vigor cost reduced from 25 to 15
  • Splinter Hell: Upgrade bonus +2 Armor and Resistance increased to +3 Armor and Resistance
  • Suppressing Splinters: Upgrade bonus +25 Vigor reduced to +20 Vigor


Blood Phantasm

  • TransfusionGrand TransfusionRage Injection: Now can be used from 1st position
  • Mark of RetributionMark of VengeanceAura of Retribution: Now moves the Blood Phantasm 2 positions back.
  • Phantasmal AssaultPhantasmal CarnagePhantasmal Blitz: Now moves the Blood Phantasm 1 position back.