Early Access Date Announcement
In October last year, we indicated that we were aiming for a February Early Access Launch. Unfortunately, we have had to revise this to May this year.
We would like to apologize for any inconvenience that has been caused because we know that many of you have been looking forward to this release. There are many ideas that we want to implement in the game to make it interesting, but we underestimated the amount of work it would take. This forces us to reschedule the Early Access on Steam once again.
Although we hope to have everything polished to this moment, we certainly feel much more comfortable by choosing late spring as a target Early Access Launch window. Iratus: Lord of the Dead is our first project and we’re putting all our efforts into it to make it better, but as it turns out, time planning is still not our strong suit.
Furthermore, we began cooperating with a reliable partner which we will introduce to you in the nearest future. We also want to add that we are receiving valuable support and assistance which will help us to meet our goals and prepare for Early Access Launch on Steam.
Nevertheless, development is making a lot of progress and we are not going to slow down. We continue to actively work on creating new content and implementing new features. For instance, here are our new backgrounds as well as the brand new minion and enemy.
To all of our backers and supporters, once again we are very sorry that we're asking for a little more time than initially planned. We cannot thank you enough for your enduring support. We promise to use the time to improve the quality of Iratus: Lord of the Dead.
Please stay tuned and we will announce big news soon.