Latest news & Updates
In our previous devblog we introduced you to the Dwarven Floor and the many new enemies within, which are certain to oppose Iratus in his quest for vengeance and destruction. This time, we would like to show you a few new minions that were created by our exasperated necromancer. Well... they were really designed by our Lead Artist. At the moment we are working on their abilities and animations and we hope to update you on the result in our future devblogs!
Now, to continue down the road from devblog #1, we will tell you a bit about the progress we've made and what we'll be working on next. Last week we've implemented a small balance patch. Those of you who have alpha-access might have noticed the changes but we would like to discuss them in more detail.
It’s time to tell you about what’s going on in our dungeon as we prepare the next update of Iratus: Lord of the Dead.
We continue to operate at full capacity on our debut project. We received significant feedback during the streams on Twitch in the last couple of weeks and there is much for us to reflect upon. We are currently deciding which additions and improvements will become part of the upcoming content patch and we wish to share them with you. For that reason we are launching devblog.
We’re very excited to announce that our Kickstarter campaign is now live! Check it out here.
Kickstarter staff has already given us the badge for “Projects We Love”! The campaign runs from today until June 20th and immediately following the campaign will be the start of the closed Alpha. You can get access to this closed Alpha by pledging at least $42.